Simon Etienne Rozner is a Swiss Designer currently based in Singapore.
His specialties are:
- Game Design
- Art Direction
- Design Project Management
He initially started as a texture artist in the games industry and after working in the UK, USA and Japan he is now a Lecturer for Game Design and Game Art. He is currently a full-time lecturer at DigiPen Institute of Technology Singapore.
His past major projects include:
- Black & White – Lionhead Studios
- Giants: Citizen Kabuto – Interplay
- Arm Men: Green Rogue – 3DO
- IDentity (Unpublished) – The Idea Foundry
- Singapore GP Marina Bay Street Circuit – Nanyang Polytechnic
- Garden Planet – Nanyang Polytechnic
- Heliosphere - Joint Production Gameonaut and Codeflow
Simon holds a BFA in Interactive and Game Development and an MFA in Sequential Art from the Savannah College of Art and Design and is active in the International Game Developers Association.
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